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Cart name
Notes for chip search:
  • Use "+" as delimeter for all fields (except "cart name", where space is used); if many values are entered, all of them must appear in the cartridge then; case is not sensitive
  • "Mapper" is the actual mapper used by this cartridge hardware (might not match the one at wiki.nesdev.com, as at the moment I was analyzing this cartridge, there was no mapper assigned to it, so I had to assign my own number for testing)
  • "Original mapper" is the mapper used by licensed version of this game (for multicarts, it refers to mapper of the inside games, so 0+2 means this cartridge can run NROM+UNROM games)
  • Order in which you put values doesn't matter (you can write 7400+74138+7400 or 7400+7400+74138 to search for a cartridge that contains at least two 7400 chips and one 74138
  • Some chips (like PAL16*8) appear in cartridges as 16V8 or 16L8, so be sure to check both posibilities
  • Same goes for memories - type 27F080 to search for 32 pin memories, 27512 for 28 pin with two chip enables or MASKROM_1M_DIP28 for 28 pin with one chip enable
  • Same goes for mappers - some examples: AX5904(MMC1), AX5202P(MMC3), PT8154BM (9112MMC3), AX5208C(VRC4), 23C3662(VRC2)
  • Good news is that you can use wildcards, so 74139+*MMC3* will search for any cartrige that has at least one 74139 and MMC3 chip in any version
Mapper#
Original mapper#
PCB marks
Tags
Chips
18 in 1
Typemulti
Mapper933
Original mapper0
PCB marks18-1
Tags:
Uploaded:2021-02-07 10:02:27

Elements:
NameValue
IC127F080
IC2DIL32
IC3MASKROM_1M_DIP28
IC47400
C1-
CART1FAMICOM_CART
TP1TP
TP2TP
TP3TP
TP4TP

Chip signature:
27F080+DIL32+MASKROM_1M_DIP28+7400

PCB top:

PCB bottom:

Shell top:


Shell bottom:

Screenshoots:

Extra info:
* One of the rare cartridges where you see NROM multicart, but the mapper logic is driven by separate blob chip instead of 74xx ones
* Additional 7400 is responsible for generating PRG/CE (avoidid bus conflicts, which should be easily done programatically because address bitcs are latched)
* CHR /CE is driven by the mapper blob

                           +------------------ mirr (0=V, 1=H)
                           |+----------------- size (0=32k, 1=16k)
                           ||
                           ||    ++++--------- PRG bank
                           ||    ||||    ++++- CHR bank
                           ||    ||||    ||||
                    A ~ 54 32 10 9876 54 3210

							    
POWERUP          9245 | 10 01 00 1001 00 0101
ADV ISLAND       8000 | 10 00 00 0000 00 0000
TETRIS           8084 | 10 00 00 0010 00 0100
BROS 2           8106 | 10 00 00 0100 00 0110
BOMBER MAN       9187 | 10 01 00 0110 00 0111
BATTLE CITY      B1C8 | 10 11 00 0111 00 1000
PACMAN           B209 | 10 11 00 1000 00 1001
GALAXIAN         B24A | 10 11 00 1001 00 1010
ICE CLIMBER      B28B | 10 11 00 1010 00 1011
STAR FORCE       92CC | 10 01 00 1011 00 1100
KUNG FU          B30D | 10 11 00 1100 00 1101
1989 EXERION     B34E | 10 11 00 1101 00 1110
LODE RUNNER 1    938F | 10 01 00 1110 00 1111
LODE RUNNER 2    93CF | 10 01 00 1111 00 1111

PRG-ROM layout	
000010-00800f: PRG Takahashi Meijin no Boukenjima (J) [!] (32k / 42 diffs)
008010-01000f: PRG Tetris (Unl) (U)                       (32k / 98 diffs)
010010-01800f: PRG Super Mario Bros (JU) (PRG 0)          (32k / 24 diffs)
018010-01c00f: PRG Bomberman (J)                          (16k / 402 diffs)
01c010-02000f: PRG Battle City (J)                        (16k / 435 diffs)
020010-02400f: PRG Pac-Man (J)                            (16k / 458 diffs)
024010-02800f: PRG 110-in-1 (Menu)                        (16k / 7815 diffs)
028010-02c00f: PRG Ice Climber (JE)                       (16k / 4 diffs)
02c010-03000f: PRG Star Force (J) [!]                     (16k / 47 diffs)
030010-03400f: PRG Yie Ar Kung-Fu (V1.2) (J)              (16k / 22 diffs)
034010-03800f: PRG Exerion (J)                            (16k / 43 diffs)
038010-03c00f: PRG Lode Runner (J)                        (16k / 91 diffs)
03c010-04000f: PRG Championship Lode Runner (J)           (16k / 85 diffs)



CHR-ROM layout

040010-04800f: CHRR Takahashi Meijin no Boukenjima (J) [!] (32k / 0 diffs)
048010-04c00f: CHRR Tetris (Unl) (U)                       (16k / 0 diffs)
04c010-04e00f: CHRR Super Mario Bros (E) [a1]              (8k / 878 diffs)
04e010-05000f: CHRR Bomberman (J)                          (8k / 0 diffs)
050010-05200f: CHRR Battle City (J)                        (8k / 0 diffs)
052010-05400f: CHRR Pac-Man (U) [!]                        (8k / 4 diffs)
054010-05600f: CHRR Galaxian (J)                           (8k / 207 diffs)
056010-05800f: CHRR Ice Climber (JE)                       (8k / 170 diffs)
058010-05a00f: CHRR Star Force (J) [!]                     (8k / 0 diffs)
05a010-05c00f: CHRR Yie Ar Kung-Fu (V1.2) (J)              (8k / 0 diffs)
05c010-05e00f: CHRR Exerion (J)                            (8k / 0 diffs)
05e010-06000f: CHRR Lode Runner (U)                        (8k / 0 diffs)
DONE

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