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Cart name
Notes for chip search:
  • Use "+" as delimeter for all fields (except "cart name", where space is used); if many values are entered, all of them must appear in the cartridge then; case is not sensitive
  • "Mapper" is the actual mapper used by this cartridge hardware (might not match the one at wiki.nesdev.com, as at the moment I was analyzing this cartridge, there was no mapper assigned to it, so I had to assign my own number for testing)
  • "Original mapper" is the mapper used by licensed version of this game (for multicarts, it refers to mapper of the inside games, so 0+2 means this cartridge can run NROM+UNROM games)
  • Order in which you put values doesn't matter (you can write 7400+74138+7400 or 7400+7400+74138 to search for a cartridge that contains at least two 7400 chips and one 74138
  • Some chips (like PAL16*8) appear in cartridges as 16V8 or 16L8, so be sure to check both posibilities
  • Same goes for memories - type 27F080 to search for 32 pin memories, 27512 for 28 pin with two chip enables or MASKROM_1M_DIP28 for 28 pin with one chip enable
  • Same goes for mappers - some examples: AX5904(MMC1), AX5202P(MMC3), PT8154BM (9112MMC3), AX5208C(VRC4), 23C3662(VRC2)
  • Good news is that you can use wildcards, so 74139+*MMC3* will search for any cartrige that has at least one 74139 and MMC3 chip in any version
Mapper#
Original mapper#
PCB marks
Tags
Chips
2 in 1
Typemulti
Mapper?
Original mapper4
PCB marksGT006-02-2B ZMB 3
Tags:
Uploaded:2020-10-24 10:35:45

Elements:
NameValue
IC127F080
IC227F080
IC3AX5202P(MMC3)
C1-
CART1FAMICOM_CART
JP2CLS
TP1
TP2
TP3
TP4

Chip signature:
27F080+27F080+AX5202P(MMC3)

PCB top:

PCB bottom:

Shell top:
No photo

Shell bottom:
No photo
Screenshoots:
No photo
Extra info:
2in1, smb 17 i turtles 4
Maciej Jaszak
sent
3 hours ago
Po zdjęciu zwary z tyłu pcb robi się 9in1
Maciej Jaszak
sent
3 hours ago
1. Turtles a reszta gier to chip dale w roznych ustawieniach

       PRG    CHR
SMB17  128kB  128kB

Ok przeanalizowałem ten kardridż. Mapper to zwyczajny MMC3 ale coś tam jest dodatkowo w nim, bo linie które normalnie są używane do sterowania pamięci tutaj sterują wyższymi liniami adresowymi oraz zworką.
Kości pamięci są prawdopodobnie o rozmiarzem 1MB+1MB. Jeśli w pamięciach wkodowane są gry
* Teenage Mutant Ninja Turtles 3 (256kB + 256kB)
* SMB 17 (128kB + 128kB)
* Chip & Dale (128 kB + 128 kB)
TO zostaje jszcze sporo wolnego miejsca. Jeśli dobrze widzę, to zworka na przodzie płytki zwiera środkowy z dolnym, proponuje zmienić na środkowy z lewym,

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