This cartridge consists of 4 x 16 kB NROM games. The mapper circuitry is really simple:
[.... ..GG] $8000-$ffff (there is no initializaion on powerup, but 74'161 seems to power-up with ones)
||
++- select 16kB PRG-ROM bank at $8000-$bfff & $c000-$ffff
++- select 8kB CHR-ROM bank at $0000-$1fff
+-- select mirroring (0=V, 1=H) (only if IC4=7400 chip is present, otherwise mirroring is hardwired, in this version it was hardwired to V)
++- 00=Star Force, 01=F1 Race, 10=Bomber Man, 11=Circus Charlie
However, interesting fact is that there is no menu, but on every console reset, next game is launched. It looks like some value in memory is checked on power-up and increased. All of that could be easily implemented using one 74'74 (or 2 switches)
The shell has pre-moulded holes for 2 switches