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Cart name
Notes for chip search:
  • Use "+" as delimeter for all fields (except "cart name", where space is used); if many values are entered, all of them must appear in the cartridge then; case is not sensitive
  • "Mapper" is the actual mapper used by this cartridge hardware (might not match the one at wiki.nesdev.com, as at the moment I was analyzing this cartridge, there was no mapper assigned to it, so I had to assign my own number for testing)
  • "Original mapper" is the mapper used by licensed version of this game (for multicarts, it refers to mapper of the inside games, so 0+2 means this cartridge can run NROM+UNROM games)
  • Order in which you put values doesn't matter (you can write 7400+74138+7400 or 7400+7400+74138 to search for a cartridge that contains at least two 7400 chips and one 74138
  • Some chips (like PAL16*8) appear in cartridges as 16V8 or 16L8, so be sure to check both posibilities
  • Same goes for memories - type 27F080 to search for 32 pin memories, 27512 for 28 pin with two chip enables or MASKROM_1M_DIP28 for 28 pin with one chip enable
  • Same goes for mappers - some examples: AX5904(MMC1), AX5202P(MMC3), PT8154BM (9112MMC3), AX5208C(VRC4), 23C3662(VRC2)
  • Good news is that you can use wildcards, so 74139+*MMC3* will search for any cartrige that has at least one 74139 and MMC3 chip in any version
Mapper#
Original mapper#
PCB marks
Tags
Chips
Pegasus 5 in 1 (Złota Piątka) (4xPRG)
Typemulti
Mapper
Original mapper71
PCB marksB-5064
Tags:#codemasters
Uploaded:2022-11-27 10:08:22

Elements:
NameValue
U127C4001 (MASTER)(27C4001D)
U1174138
U1274161
U1374161
U227C2001 (ST)(27C2001D)
U327C2001 (MM)(27C2001D)
U427C2001 (BN)(27C2001D)
U56264A
U616V8
C1100n
C3100n
CART1FAMICOM_CART
D1DIODE
E147u
R139k

Chip signature:
27C4001 (MASTER)(27C4001D)+74138+74161+74161+27C2001 (ST)(27C2001D)+27C2001 (MM)(27C2001D)+27C2001 (BN)(27C2001D)+6264A+16V8

PCB top:

PCB bottom:

Shell top:


Shell bottom:
No photo
Screenshoots:

Extra info:
Golden 5 menu writes to $8927 in order to run selected game.
Written data is latched in OUTER.D3..OUTER.D0.
Big Nose Fr: $8927 <= $09
 Micro Mach: $8927 <= $0C
      Dizzy: $8927 <= $08
  Ult Stunt: $8927 <= $0A
  Bnose Cav: $8927 <= $0B

On reset, OUTER.3 = 0, thus writing to REG2 is allowed.
Selecting game ($08..$0C) sets OUTER.D3 to 1, thus subsequent
writes will be ignored until reset. This prevents games,
when writing anywhere from $8000-$FFFF, changing values
of REG2.

PAL (4xROM):
  OUTER_CLK <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '0' and CPU-A14 = '0' and OUTER.D3 = '0' else '1';
  INNER_CLK <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '0' and CPU-A14 = '1' else '1';
    PRG-A14 <= '1' when CPU-A14 = '1' else INNER.D0;
    PRG-A15 <= '1' when CPU-A14 = '1' else INNER.D1;
    PRG-A16 <= '1' when CPU-A14 = '1' else INNER.D2;
    PRG-A17 <= '1' when CPU-A14 = '1' else INNER.D3;
MASTER_!CE! <= '0' when !OUTER=0! = 0 or !OUTER=1! = 0 else '1';
   ROM_!RD! <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '1' else '1';

PAL (2xROM):
  OUTER_CLK <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '0' and CPU-A14 = '0' and OUTER.D3 = '0' else '1'
  INNER_CLK <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '0' and CPU-A14 = '1' else '1'
    PRG-A14 <= '1' when CPU-A14 = '1' else INNER.D0;
    PRG-A15 <= '1' when CPU-A14 = '1' else INNER.D1;
    PRG-A16 <= '1' when CPU-A14 = '1' else INNER.D2;
    PRG-A17 <= '1' when CPU-A14 = '1' else INNER.D3;
MASTER_!CE! <= '0' when CPU-!ROMSEL! = '0' and CPU-R/!W! = '1' and OUTER.D2 = '0' else '1'
MM_!CE!     <= '0' when CPU-!ROMSEL! = '0' and PCU-R/!W! = '1' and OUTER.D2 = '1' else '1';

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